| |
Collective Intelligence for Deep Learning: A Survey of Recent Developments |
| |
EvoJAX: A Hardware-Accelerated Neuroevolution |
| |
Permutation-Invariant Neural Networks for Reinforcement Learning |
| |
Modern Evolution Strategies for Creativity:Fitting Concrete Images and Abstract Concepts |
| |
Neuroevolution of Self-Interpretable Agents |
| |
Learning to Predict Without Looking Ahead |
| |
Weight Agnostic Neural Networks |
| |
Learning Latent Dynamics for Planning from Pixels |
| |
Reinforcement Learning for Improving Agent Design |
| |
World Models Experiments |
| |
World Models |
| |
Evolving Stable Strategies |
| |
A Visual Guide to Evolution Strategies |
| |
Teaching Machines to Draw |
| |
Recurrent Neural Network Tutorial for Artists |
| |
Hypernetworks |
| |
Generating Large Images from Latent Vectors - Part Two |
| |
Neural Network Evolution Playground with Backprop NEAT |
| |
Interactive Abstract Pattern Generation Javascript Demo |
| |
The Frog of CIFAR 10 |
| |
Generating Large Images from Latent Vectors |
| |
Generating Abstract Patterns with TensorFlow |
| |
Otoro Blog Migration |
| |
Generative King of Kowloon |
| |
Recurrent Net Dreams Up Fake Chinese Characters in Vector Format with TensorFlow |
| |
Handwriting Generation Demo in TensorFlow |
| |
Mixture Density Networks with TensorFlow |
| |
Random Network Generator |
| |
Neural Character Design |
| |
Warhol Generator |
| |
k-medoids clustering algorithm |
| |
ōtorography |
| |
Neurogram |
| |
Genetic Art with NEAT and recurrent.js (node.js) |
| |
drawing graphs with cola.js |
| |
training convnets via node.js |
| |
Reverse Engineering CIFAR10 convnet for Image Generation |
| |
Neural Network Generative Art in Javascript |
| |
Mixture Density Networks |
| |
Neural Slime Volleyball Evolution Demo |
| |
creatures avoiding planks |
| |
survival of the fittest |
| |
Evolutionary Function Approximation for Reinforcement Learning |
| |
Levelling The Playing Field |
| |
Neural Slime Volleyball |
| |
Happy Math.PI Day! |
| |
Enforced Subpopulations (ESP) neuroevolution algorithm for balancing inverted double pendulum |
| |
evolving a neural network for pendulum control |
| |
conventional neuroevolution (CNE) trainer (Part II) |
| |
conventional neuroevolution (CNE) trainer for convnet.js |
| |
neuroevolution algorithms |
| |
visualising neural network behavior |
| |
swing up |
| |
neural network for pendulum |
| |
pendulum demo rewrite |
| |
machine learning |
| |
Japanese grammar database app |
| |
Japanese grammar app |
| |
Javascript, the good parts, and JSON |
| |
self balancing pendulum |
| |
floating creatures in space |
| |
bootstrapping javascript |
| |
Box2D with paper.js |
| |
creatures reborn |
| |
coming soon: new version of creatures demo |
| |
work in progress: perception rods |
| |
astroids game |
| |
controllable creatures |
| |
new toy lens |
| |
creatures eating snacks |
| |
a new start. |